Cách Triệu Hồi pokemon trong Pixelmon
This is a list of commands added by Pixelmon. Permission nodes are further down the page. Note: Command syntax is displayed in the standard Minecraft command format. An explanation of this format can be found here. breed/breed /breed checkSpawns/checkspawns [specific | type]: Provides a percent-chance based list of all the Pokémon that may spawn in the player's current area at the current time/weather/etc. under the Better Spawner. If the 'specific' argument is added, only the block being stood upon is checked. If a type is provided, only spawns of that type (see permissions) will be shown. dynamaxband/dynamaxband endbattle/endbattle [player]: Immediately ends the battle that the player is in (if any). If the player argument is omitted, the command will be executed on the player who used the command. freeze/freeze: This will make all Pokémon stop moving in the world. Using this command while it is already in effect will allow Pokémon to move again. givemoney/givemoney givepixelsprite
legendaryspawn/legendaryspawn: Attempts to spawn a legendary Pokémon near the calling player, using normal spawning chances for valid legendaries in the area. megaring/megaring pokebattle/pokebattle This command will initiate a battle between the participants. A double battle can be started between an NPC and a player with /pokebattle If 3 participants are defined, participant1 will fight participant2 and participant3 in a double battle. If 4 participants are defined, participant1 and participant2 will fight participant3 and participant4 in a double battle. The same Player or NPC Trainer can be set for both slots on one side of a double battle, making them participate with 2 Pokémon. pokegive/pokegive pokeheal/pokeheal [player]: This command will heal the specified player's Pokémon, or the command user's Pokémon if no player is specified. pokereload/pokereload: If external JSON files are enabled, this command reloads the data from the shopkeeper and NPC external JSON files without needing to restart the server. pokesave/pokesave < all | flush | player..>: This command will immediately save the specified player's Pokémon to the world. The all argument can be used to save the Pokémon of every player in the world. pokespawn/pokespawn pokestats/pokestats printstore/printstore: This command will log brief descriptions of all currently loaded player Pokémon storage data to the console. The following information is displayed for each player.
psnapshotThis command can be used to copy a selection of blocks within a defined area (rectangular prism) and place it elsewhere. There are several steps for doing this, triggered by using different arguments with the command.
redeem/redeem /redeem trainerhat [ /redeem /redeem toggle hat: Toggles any hat the player may be wearing. /redeem toggle /redeem toggle monocle Toggles whether the player's Black Monocle or Golden Monocle is visible. reloadquests/reloadquests: Reloads all the available External JSON files for Quests. resetpokestats/resetpokestats setparty/setparty setstage/setstage spectate/spectate [player]: If the player argument is left blank, this command causes the command's user to stop spectating a battle if the player is currently spectating. Otherwise, it begins spectating the battle that the specified player is in. The command does nothing if the specified player is not in a battle. struc/struc: Spawns a random structure near the player if there is space for it. Structures are randomly chosen to spawn based on the biome that the player is in. /struc list: Lists all of the possible structures that can be spawned. /struc teach/teach [player] [position] /teach [position] /teach transfer/transfer unlock/unlock warpplate/warpplate set Permission nodesNote: To prevent a player from using a certain command, negate it using a permissions plugin such as LuckPerms.
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