Bloodstained curse of the moon review

The prospect of playing such a lovingly crafted tribute to the vintage heyday of Konami's seemingly abandoned Castlevania series more than makes up for a few out-of-place boss fights and a slightly too punitive death penalty. Bloodstained: Curse of the Moon delivers a brief but effective burst of nostalgia, and thanks to its many creative modifiers it contains enough replay value to engage (and challenge) anyone who pines for gaming's bygone days. And this isn't even the "real" Bloodstained! As appetizers go, it's substantial — nearly satisfying enough to be its own main course.

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Made with affection and artistry, this retro appetiser is a very pleasant surprise.

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Curse of the Moon has a fun roster of unique heroes, but the slow-moving action quickly grows stale

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Bloodstained: Curse of the Moon keeps the lifeblood of the Castlevania series pumping with a condensed, and appropriately retro homage. It might not blaze the trail on anything new like a few other recent Inti Creates projects have, but it does exactly what it needs to do, and helps bolster the new legacy of Bloodstained proper before it's even out.

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Classicvanias and retro action games fans can give a chance to Bloodstained : Curse of the Moon on blind faith. This game is a beautiful, really enjoyable - even if it can considered a bit short - and vibrant tribute to Castlevania III : Dracula's Curse with some great action and platofrming, beautiful 8-Bit graphics and musics, in a new setting that we hope will fulfill ita potential with Ritual of the Night.

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Aside from the repetition, which is, in retrospect, how many gamers got longevity out of old Castlevania games, Bloodstained: Curse of the Moon is a superb game. It is ideal for gamers who want an old-school challenge as well as an old-school game in both aesthetic and design.

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A great return of Koji Igarashi. Bloodstained: Curse of the Moon is an awesome tribute for the classic Castlevania games.

Inti Creates knows their way around platformers. I know I’ve sung their praises many times before, but they just aren’t in the pantheon of super-stardom that they deserve. This is a team who’s been perfecting the genre for 20 years, dating all the way back to the famed Mega Man Zero franchise.

We’ve seen their modern takes on Mega Man many times over, including Mighty and Azure Striker Gunvolt. Now they’re trying their hand at Castlevania.

Bloodstained curse of the moon review

Bloodstained: Curse of the Moon (3DS, PC, PS4, Switch [reviewed], Vita, Xbox One, ) Developer: Inti Creates Publisher: Inti Creates Released: May 24, 2018 MSRP: $9.99

Wait, there’s a new Castlevania game?! Well, sorta.

In case you’ve been living under a rock and missed one of the biggest crowdfunding projects of all time, Castlevania producer Koji Igarashi decided to make his own version of the classic series becaused Konami wasn’t going to. Thus, Bloodstained: Ritual of the Night was born, which was Kickstarted in 2015 and is set to debut later this year. But what’s this? Tucked away in the stretch goals was a little retro bonus game that could, free for backers and 10 bucks for everyone else. That game is Bloodstained: Curse of the Moon.

More so than any other Castlevania, Curse of the Moon pays homage to the ever-popular speedrun classic Castlevania III. Character swapping is the main gimmick, allowing players to change between the core hero of Zangetsu the demon slayer and three other archetypes. Just so you’re aware this is not a “Metroidvania” as there’s very little exploration involved, just the occasional side path (think Mega Man 6). Swapping is near instantaneous, with a slight snazzy time stop to facilitate the exchange. It’s the perfect amount of time as it doesn’t make changing out annoying and allows for some really impressive plays, especially during more intense sections.

It’s crazy just how close Inti Creates gets to the source material in some cases, even crafting a near exact amalgam of a few designs like the memorable Bone Pillar. Then there’s originals, like a clam plant that has an angry succubus inside — as usual, Inti crams a lot of detail into this old school style. That picture above with the chandelier? It’s on a moving train, with said setpiece swaying back and forth. Boss fights similarly are gorgeous looking and busy, which works to both its benefit and detriment.

What I loved about the original Castlevania bosses is how pointed they were — which in turn made them more memorable. Perhaps the mindset is that with hundreds of platformers under history’s belt at this point that approach would be boring, but by not following that archetype these foes feel a little less unique. I do however admire their desperation attacks, an attempt at one last troll before they die, something Inti Creates uses frequently in their work as a sort of sly trademark. You can relive these moments after you’re done (which took me roughly an hour) with a tougher difficulty setting and a boss rush mode.

Bloodstained: Curse of the Moon keeps the lifeblood of the Castlevania series pumping with a condensed, and appropriately retro homage. It might not blaze the trail on anything new like a few other recent Inti Creates projects have, but it does exactly what it needs to do, and helps bolster the new legacy of Bloodstained proper before it’s even out.

[This review is based on a retail build of the game provided by the publisher. The reviewer is also a backer of Bloodstained.]

Should I play Bloodstained: Curse of the Moon first?

Curse of the Moon is a spin-off pretty much, so you don't need to play it prior to this game.

Is Curse of the Moon hard?

Curse of the Moon 2 is a difficult game well beyond its Castlevania trappings. There are several noticeable difficulty spikes in the latter half of the game. Just like in the first game, it's possible to continue on even after you've lost a character, and you'll only lose a full life once your entire party is defeated.

How long does Curse of the Moon take to beat?

When focusing on the main objectives, Bloodstained: Curse of the Moon is about 2 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 10 Hours to obtain 100% completion.

Is Bloodstained: Curse of the Moon a prequel?

Is Bloodstained: Curse of the Moon canon? Did you know. Ment to be a prequel to the Bloodstained: Ritual of the Night game but became its own game as part of the Kickstarter Project that succeeded in reaching the goal of this to even become a reality.